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Castle storyo
Castle storyo







Tweaked difficulty settings for Conquest.When a Bricktron approaches a corrupted shard or crystal, Corruptrons will emerge from the ground to defend it. Corruptrons will now only spawn when they have an objective expanding, attacking or defending.This not only looks more natural, but also resolves a frequent lag spike that occured when a large group of Corruptrons all spawned at once. When Corruptrons are spawned, they will now spawn at delayed intervals (one corruptron per half second or so).Improved Conquest early-game performance by pre-loading Corruptron raids, at the cost of a slightly increased loading time.Bricktrons will now spawn with different facial expressions.Note that all Corruptrons-related changes are mostly for the Conquest mode. Gameplay and performance have both been considerably improved in the Conquest mode.Īnyways, here’s the changelog.

#CASTLE STORYO UPDATE#

Today’s update aims at addressing both these issues. It has no relation to their current actions, so it’ll inevitably lead to some hilarious situations à la Alchemist blowing everything and everyone up with a big, beaming smile! Send funny screenshots pls. indifferent! Well, Bricktrons will now spawn with random expressions, from super-furious to suspiciously-happy. We’re pretty excited to put today’s update into your hands! Conquest has been one of the most played gamemodes since the recent major updates but it was designed in a way where you could end up with a tremendous amount of Corruptrons on your island, roaming around, pathfinding and eating up all of your computer-juices, causing major loss in performance, which is the top complaint we’ve received for Castle Story.Īdditionally, the gamemode had some issues with balance and difficulty – easy wasn’t always easy enough and hard was sometimes too easy for the pros.Īll in all, you should see some major improvements in performance in shorter and longer Conquest games!Īlso! A few of you expressed concerns over the Bricktrons looking a bit. * I didn’t do the math.Īnyways! Here’s a little video demonstration to show off your new superpowers. Since other players will be sharing their blueprints too, you can subscribe to them via the Steam Workshop and use them in your own sessions! By mixing other players’ blueprints and your own, the possibilities for different builds are LITERALLY ENDLESS*. It’s okay to toot your horn every now and then, don’t worry. The Blueprint Library allows you to save blueprints you’ve designed locally onto your disk to use later on, on any map or gamemode, even in multiplayer! So that really snazzy tower you worked on for an hour is no longer exclusive to your current game – you can save it and reuse it later!īetter yet, you can even share blueprints you’ve saved onto the Steam Workshop for others to marvel in your architectural prowess. We’re really excited to release this new feature to you! The Blueprint Library is an evolution of the blueprints management tool that might change how you play Castle Story entirely. We hope you have fun playing and the entire Sauropod Studio team wishes you very Happy Holidays! Swapped the default Delete Task and Delete Selected Blueprints hotkeys (Deleting task is now CTRL + DEL, deleting blueprint is now DEL).Halved Corruptrons' damage dealt to doors.Drastically reduced damage dealt to natural terrain voxels by Knights and Halberdiers.

castle storyo

  • New Grab the Gems "Extended" preset that introduces longer times between gem spawns.
  • New decorative blocks: Window & Long Window.
  • castle storyo

  • Four new columns variations: fluted column, round column, square column and stone pillar.
  • New Reinforced door - 3 planks + 3 iron ingots to build, double the regular HP.
  • New Rickety door - only 3 planks to build, half the regular HP.
  • New official 1v1 Conquest map - HELIX, in the Winter Biome.
  • New Winter Biome - usable in the World Editor.
  • castle storyo

    There aren’t any building restrictions, but the more wintery and resorty your build feels, the more points you’ll get! Sledding slopes? Wooden cabin in the woods? Furnace to simulate a smoking chimney? Use your imagination! Or, if you’re feeling crafty, you could make your own map in the World Editor! Sometimes, they’re covered in snow, ice and slush! Trees are topped in powdery white snow, plants peek through the layer of ice and shivering Bricktrons warm themselves up with some good ol’ building!įor this challenge, we want you to build a beautiful WINTER RESORT in a snowy map! You can either use the official Helix map, or one of the many awesome winter-biome maps shared on the Steam workshop by community members. Today’s challenge: The Frosty Resort!Castle Story’s islands aren’t always lush green covered fertile soils of flowers, trees and warmth.







    Castle storyo